dawn-cmake/src/dawn_native/null/NullBackend.cpp
Corentin Wallez 9f90c8d3ca Make dawn_native public headers and dawn_wsi use webgpu.h
BUG=dawn:22

Change-Id: I112d71323c9305fa0997d251556fe0a41dafed29
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12701
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-24 23:55:37 +00:00

33 lines
1.2 KiB
C++

// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// NullBackend.cpp: contains the definition of symbols exported by NullBackend.h so that they
// can be compiled twice: once export (shared library), once not exported (static library)
#include "dawn_native/NullBackend.h"
#include "common/SwapChainUtils.h"
#include "dawn_native/null/DeviceNull.h"
namespace dawn_native { namespace null {
DawnSwapChainImplementation CreateNativeSwapChainImpl() {
DawnSwapChainImplementation impl;
impl = CreateSwapChainImplementation(new NativeSwapChainImpl());
impl.textureUsage = WGPUTextureUsage_Present;
return impl;
}
}} // namespace dawn_native::null