dawn-cmake/scripts
Ryan Harrison a84ab48150 Add support for different default branches in roll-shader-deps
tint has moved to using origin/main, and shaderc is soon to migrate

Change-Id: I578e4df91330351e10513874b2ca2728e4227803
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23320
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-06-17 23:52:19 +00:00
..
dawn_component.gni Use dawn_has_build in dawn_component 2020-04-23 16:24:42 +00:00
dawn_features.gni Add Tint to BUILD.gn 2020-05-07 21:15:55 +00:00
dawn_overrides_with_defaults.gni Set a default value for dawn_glm_dir like other GN build overrides 2020-05-27 01:33:33 +00:00
git-clang-format Add travis hook to check formatting 2017-11-28 16:18:39 -05:00
lint_clang_format.sh PRESUBMIT.py: Add formatting checks. 2018-09-11 08:06:36 -04:00
perf_test_runner.py Use python3 for all of Dawn's python scripts 2020-04-17 20:43:07 +00:00
roll-shader-deps.sh Add support for different default branches in roll-shader-deps 2020-06-17 23:52:19 +00:00
standalone.gclient Add new dependencies to gitignore and fix gclient url. 2018-10-01 18:02:04 +00:00
travis_lint_format.sh PRESUBMIT.py: Add formatting checks. 2018-09-11 08:06:36 -04:00
update_fuzzer_seed_corpus.sh Reland "fuzzing: Add supportsErrorInjection option to DawnWireServerFuzzer" 2020-01-06 19:56:17 +00:00