dawn-cmake/test/tint/builtins/gen/var/trunc/eb83df.wgsl.expected.fxc.hlsl
Antonio Maiorano 5cf943e797 tint/hlsl: implement trunc in terms of floor/ceil to work around FXC bug
Bug: tint:1883
Change-Id: If6c160da0684353a873428a08063aa91ee7a01c4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125420
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2023-03-27 18:55:25 +00:00

39 lines
715 B
HLSL

float tint_trunc(float param_0) {
return param_0 < 0 ? ceil(param_0) : floor(param_0);
}
RWByteAddressBuffer prevent_dce : register(u0, space2);
void trunc_eb83df() {
float arg_0 = 1.5f;
float res = tint_trunc(arg_0);
prevent_dce.Store(0u, asuint(res));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
trunc_eb83df();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
trunc_eb83df();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
trunc_eb83df();
return;
}