113 lines
4.2 KiB
C++
113 lines
4.2 KiB
C++
// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_CREATEPIPELINEASYNCTASK_H_
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#define DAWNNATIVE_CREATEPIPELINEASYNCTASK_H_
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#include "common/RefCounted.h"
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#include "dawn/webgpu.h"
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#include "dawn_native/CallbackTaskManager.h"
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#include "dawn_native/Error.h"
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namespace dawn_native {
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class ComputePipelineBase;
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class DeviceBase;
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class PipelineLayoutBase;
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class RenderPipelineBase;
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class ShaderModuleBase;
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struct FlatComputePipelineDescriptor;
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struct CreatePipelineAsyncCallbackTaskBase : CallbackTask {
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CreatePipelineAsyncCallbackTaskBase(std::string errorMessage, void* userData);
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protected:
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std::string mErrorMessage;
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void* mUserData;
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};
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struct CreateComputePipelineAsyncCallbackTask : CreatePipelineAsyncCallbackTaskBase {
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CreateComputePipelineAsyncCallbackTask(Ref<ComputePipelineBase> pipeline,
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std::string errorMessage,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata);
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void Finish() override;
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void HandleShutDown() final;
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void HandleDeviceLoss() final;
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protected:
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Ref<ComputePipelineBase> mPipeline;
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WGPUCreateComputePipelineAsyncCallback mCreateComputePipelineAsyncCallback;
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};
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struct CreateRenderPipelineAsyncCallbackTask : CreatePipelineAsyncCallbackTaskBase {
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CreateRenderPipelineAsyncCallbackTask(Ref<RenderPipelineBase> pipeline,
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std::string errorMessage,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata);
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void Finish() override;
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void HandleShutDown() final;
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void HandleDeviceLoss() final;
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protected:
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Ref<RenderPipelineBase> mPipeline;
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WGPUCreateRenderPipelineAsyncCallback mCreateRenderPipelineAsyncCallback;
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};
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// CreateComputePipelineAsyncTask defines all the inputs and outputs of
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// CreateComputePipelineAsync() tasks, which are the same among all the backends.
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class CreateComputePipelineAsyncTask {
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public:
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CreateComputePipelineAsyncTask(Ref<ComputePipelineBase> nonInitializedComputePipeline,
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size_t blueprintHash,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata);
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void Run();
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static void RunAsync(std::unique_ptr<CreateComputePipelineAsyncTask> task);
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private:
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Ref<ComputePipelineBase> mComputePipeline;
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size_t mBlueprintHash;
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WGPUCreateComputePipelineAsyncCallback mCallback;
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void* mUserdata;
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};
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// CreateRenderPipelineAsyncTask defines all the inputs and outputs of
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// CreateRenderPipelineAsync() tasks, which are the same among all the backends.
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class CreateRenderPipelineAsyncTask {
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public:
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CreateRenderPipelineAsyncTask(Ref<RenderPipelineBase> nonInitializedRenderPipeline,
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size_t blueprintHash,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata);
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void Run();
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static void RunAsync(std::unique_ptr<CreateRenderPipelineAsyncTask> task);
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private:
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Ref<RenderPipelineBase> mRenderPipeline;
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size_t mBlueprintHash;
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WGPUCreateRenderPipelineAsyncCallback mCallback;
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void* mUserdata;
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};
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} // namespace dawn_native
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#endif // DAWNNATIVE_CREATEPIPELINEASYNCTASK_H_
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