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Adds generated headers in dawn_native for object type tracking similar to that used in dawn_wire. Splits ObjectBase into ObjectBase and ApiObjectBase for clearly differentiation, and adds virtual function to identify the type of ApiObjects. Updates error generation to utilize new object typing for generating messages. Bug: dawn:628, dawn:840, dawn:563 Change-Id: Ia4f831fcbfb29a70ed5a35d47ed622921e744c84 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64820 Commit-Queue: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
58 lines
2.1 KiB
C++
58 lines
2.1 KiB
C++
// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_RENDERBUNDLEENCODER_H_
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#define DAWNNATIVE_RENDERBUNDLEENCODER_H_
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#include "dawn_native/EncodingContext.h"
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#include "dawn_native/Error.h"
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#include "dawn_native/Forward.h"
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#include "dawn_native/RenderBundle.h"
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#include "dawn_native/RenderEncoderBase.h"
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namespace dawn_native {
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MaybeError ValidateRenderBundleEncoderDescriptor(
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const DeviceBase* device,
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const RenderBundleEncoderDescriptor* descriptor);
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class RenderBundleEncoder final : public RenderEncoderBase {
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public:
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static Ref<RenderBundleEncoder> Create(DeviceBase* device,
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const RenderBundleEncoderDescriptor* descriptor);
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static RenderBundleEncoder* MakeError(DeviceBase* device);
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ObjectType GetType() const override;
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RenderBundleBase* APIFinish(const RenderBundleDescriptor* descriptor);
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CommandIterator AcquireCommands();
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private:
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RenderBundleEncoder(DeviceBase* device, const RenderBundleEncoderDescriptor* descriptor);
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RenderBundleEncoder(DeviceBase* device, ErrorTag errorTag);
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ResultOrError<RenderBundleBase*> FinishImpl(const RenderBundleDescriptor* descriptor);
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MaybeError ValidateFinish(const RenderPassResourceUsage& usages) const;
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EncodingContext mBundleEncodingContext;
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};
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// For the benefit of template generation.
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using RenderBundleEncoderBase = RenderBundleEncoder;
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} // namespace dawn_native
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#endif // DAWNNATIVE_RENDERBUNDLEENCODER_H_
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