dawn-cmake/test/tint/buffer/uniform/std140/mat2x2/to_builtin.wgsl.expected.fxc.hlsl
Ben Clayton 657e61d43d tint: Add and use new Std140 transform
This transform breaks up matNx2<f32> matrices used in uniform buffers
into column vectors, which fixes std140 layout rules.

Used by the SPIR-V and GLSL backends.

Re-enable tests that were disabled for these cases.

Bug: tint:1632
Change-Id: I596d016582b4189a0b413d762b3e7eabd3504b22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100907
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
2022-09-01 22:12:19 +00:00

20 lines
651 B
HLSL

cbuffer cbuffer_u : register(b0, space0) {
uint4 u[8];
};
float2x2 tint_symbol(uint4 buffer[8], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
uint4 ubo_load = buffer[scalar_offset / 4];
const uint scalar_offset_1 = ((offset + 8u)) / 4;
uint4 ubo_load_1 = buffer[scalar_offset_1 / 4];
return float2x2(asfloat(((scalar_offset & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_offset_1 & 2) ? ubo_load_1.zw : ubo_load_1.xy)));
}
[numthreads(1, 1, 1)]
void f() {
const float2x2 t = transpose(tint_symbol(u, 72u));
const float l = length(asfloat(u[1].xy).yx);
const float a = abs(asfloat(u[1].xy).yx.x);
return;
}