dawn-cmake/test/tint/builtins/gen/firstLeadingBit/000ff3.wgsl.expected.wgsl

20 lines
360 B
WebGPU Shading Language

fn firstLeadingBit_000ff3() {
var res : vec4<u32> = firstLeadingBit(vec4<u32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
firstLeadingBit_000ff3();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
firstLeadingBit_000ff3();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
firstLeadingBit_000ff3();
}