dawn-cmake/test/tint/expressions/zero_init/vec3/f32.wgsl.expected.glsl

11 lines
171 B
GLSL

#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void f() {
vec3 v = vec3(0.0f, 0.0f, 0.0f);
}