dawn-cmake/next.json

671 lines
21 KiB
JSON

{
"_comment": [
"Copyright 2017 The NXT Authors",
"",
"Licensed under the Apache License, Version 2.0 (the \"License\");",
"you may not use this file except in compliance with the License.",
"You may obtain a copy of the License at",
"",
" http://www.apache.org/licenses/LICENSE-2.0",
"",
"Unless required by applicable law or agreed to in writing, software",
"distributed under the License is distributed on an \"AS IS\" BASIS,",
"WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.",
"See the License for the specific language governing permissions and",
"limitations under the License."
],
"bind group": {
"category": "object"
},
"bind group builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "bind group"
},
{
"name": "set layout",
"args": [
{"name": "layout", "type": "bind group layout"}
]
},
{
"name": "set usage",
"args": [
{"name": "usage", "type": "bind group usage"}
]
},
{
"name": "set buffer views",
"args": [
{"name": "start", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "buffer views", "type": "buffer view", "annotation": "const*", "length": "count"}
]
},
{
"name": "set samplers",
"args": [
{"name": "start", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "samplers", "type": "sampler", "annotation": "const*", "length": "count"}
]
},
{
"name": "set texture views",
"args": [
{"name": "start", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "texture views", "type": "texture view", "annotation": "const*", "length": "count"}
]
}
],
"TODO": [
"When resource are added, add methods for setting the content of the bind group"
]
},
"bind group usage": {
"category": "enum",
"values": [
{"value": 0, "name": "frozen"},
{"value": 1, "name": "dynamic"}
]
},
"bind group layout": {
"category": "object"
},
"bind group layout builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "bind group layout"
},
{
"name": "set bindings type",
"args": [
{"name": "visibility", "type": "shader stage bit"},
{"name": "binding type", "type": "binding type"},
{"name": "start", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"}
]
}
]
},
"binding type": {
"category": "enum",
"values": [
{"value": 0, "name": "uniform buffer"},
{"value": 1, "name": "sampler"},
{"value": 2, "name": "sampled texture"},
{"value": 3, "name": "storage buffer"}
]
},
"buffer": {
"category": "object",
"methods": [
{
"name": "create buffer view builder",
"returns": "buffer view builder"
},
{
"name": "set sub data",
"args": [
{"name": "start", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "data", "type": "uint32_t", "annotation": "const*", "length": "count"}
]
},
{
"name": "transition usage",
"args": [
{"name": "usage", "type": "buffer usage bit"}
]
},
{
"name": "freeze usage",
"args": [
{"name": "usage", "type": "buffer usage bit"}
]
}
]
},
"buffer builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "buffer"
},
{
"name": "set allowed usage",
"args": [
{"name": "usage", "type": "buffer usage bit"}
]
},
{
"name": "set initial usage",
"args": [
{"name": "usage", "type": "buffer usage bit"}
]
},
{
"name": "set size",
"args": [
{"name": "size", "type": "uint32_t"}
]
}
]
},
"buffer usage bit": {
"category": "bitmask",
"values": [
{"value": 0, "name": "none"},
{"value": 1, "name": "mapped"},
{"value": 2, "name": "transfer src"},
{"value": 4, "name": "transfer dst"},
{"value": 8, "name": "index"},
{"value": 16, "name": "vertex"},
{"value": 32, "name": "uniform"},
{"value": 64, "name": "storage"}
]
},
"buffer view": {
"category": "object"
},
"buffer view builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "buffer view"
},
{
"name": "set extent",
"args": [
{"name": "offset", "type": "uint32_t"},
{"name": "size", "type": "uint32_t"}
]
}
]
},
"char": {
"category": "native"
},
"command buffer": {
"category": "object"
},
"command buffer builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "command buffer"
},
{
"name": "copy buffer to texture",
"args": [
{"name": "buffer", "type": "buffer"},
{"name": "texture", "type": "texture"},
{"name": "x", "type": "uint32_t"},
{"name": "y", "type": "uint32_t"},
{"name": "z", "type": "uint32_t"},
{"name": "width", "type": "uint32_t"},
{"name": "height", "type": "uint32_t"},
{"name": "depth", "type": "uint32_t"},
{"name": "level", "type": "uint32_t"}
],
"TODO": [
"Make pretty with Offset and Extents structures",
"Allow choosing the aspect (depth vs. stencil)?",
"The following where removed because gmock supports only 10 arguments",
"this means the buffer is assumed to be packed and starting at 0.",
{"name": "row length", "type": "uint32_t"},
{"name": "image height", "type": "uint32_t"},
{"name": "buffer offset", "type": "uint32_t"}
]
},
{
"name": "dispatch",
"args": [
{"name": "x", "type": "uint32_t"},
{"name": "y", "type": "uint32_t"},
{"name": "z", "type": "uint32_t"}
]
},
{
"name": "draw arrays",
"args": [
{"name": "vertex count", "type": "uint32_t"},
{"name": "instance count", "type": "uint32_t"},
{"name": "first vertex", "type": "uint32_t"},
{"name": "first instance", "type": "uint32_t"}
]
},
{
"name": "draw elements",
"args": [
{"name": "index count", "type": "uint32_t"},
{"name": "instance count", "type": "uint32_t"},
{"name": "first index", "type": "uint32_t"},
{"name": "first instance", "type": "uint32_t"}
]
},
{
"name": "set bind group",
"args": [
{"name": "group index", "type": "uint32_t"},
{"name": "group", "type": "bind group"}
]
},
{
"name": "set index buffer",
"args": [
{"name": "buffer", "type": "buffer"},
{"name": "offset", "type": "uint32_t"},
{"name": "format", "type": "index format"}
]
},
{
"name": "set push constants",
"TODO": [
"data should be void*",
"TODO Vulkan has an additional stage mask"
],
"args": [
{"name": "stage", "type": "shader stage bit"},
{"name": "offset", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "data", "type": "uint32_t", "annotation": "const*", "length": "count"}
]
},
{
"name": "set pipeline",
"args": [
{"name": "pipeline", "type": "pipeline"}
],
"notes": [
"Not specifying graphics or compute because we know from render pass"
]
},
{
"name": "set vertex buffers",
"args": [
{"name": "start slot", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "buffers", "type": "buffer", "annotation": "const*", "length": "count"},
{"name": "offsets", "type": "uint32_t", "annotation": "const*", "length": "count"}
]
},
{
"name": "transition buffer usage",
"args": [
{"name": "buffer", "type": "buffer"},
{"name": "usage", "type": "buffer usage bit"}
]
},
{
"name": "transition texture usage",
"args": [
{"name": "texture", "type": "texture"},
{"name": "usage", "type": "texture usage bit"}
]
}
]
},
"device": {
"category": "object",
"methods": [
{
"name": "create bind group builder",
"returns": "bind group builder"
},
{
"name": "create bind group layout builder",
"returns": "bind group layout builder"
},
{
"name": "create buffer builder",
"returns": "buffer builder"
},
{
"name": "create command buffer builder",
"returns": "command buffer builder"
},
{
"name": "create input state builder",
"returns": "input state builder"
},
{
"name": "create pipeline builder",
"returns": "pipeline builder"
},
{
"name": "create pipeline layout builder",
"returns": "pipeline layout builder"
},
{
"name": "create queue builder",
"returns": "queue builder"
},
{
"name": "create sampler builder",
"returns": "sampler builder"
},
{
"name": "create shader module builder",
"returns": "shader module builder"
},
{
"name": "create texture builder",
"returns": "texture builder"
},
{
"name": "copy bind groups",
"args": [
{"name": "start", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "source", "type": "bind group"},
{"name": "target", "type": "bind group"}
]
}
]
},
"filter mode": {
"category": "enum",
"values": [
{"value": 0, "name":"nearest"},
{"value": 1, "name":"linear"}
]
},
"index format": {
"category": "enum",
"values": [
{"value": 0, "name": "uint16"},
{"value": 1, "name": "uint32"}
]
},
"input state": {
"category": "object"
},
"input state builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "input state"
},
{
"name": "set attribute",
"args": [
{"name": "shader location", "type": "uint32_t"},
{"name": "binding slot", "type": "uint32_t"},
{"name": "format", "type": "vertex format"},
{"name": "offset", "type": "uint32_t"}
]
},
{
"name": "set input",
"args": [
{"name": "binding slot", "type": "uint32_t"},
{"name": "stride", "type": "uint32_t"},
{"name": "step mode", "type": "input step mode"}
]
}
]
},
"input step mode": {
"category": "enum",
"values": [
{"value": 0, "name": "vertex"},
{"value": 1, "name": "instance"}
]
},
"pipeline": {
"category": "object"
},
"pipeline builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "pipeline"
},
{
"name": "set layout",
"args": [
{"name": "layout", "type": "pipeline layout"}
]
},
{
"name": "set stage",
"args": [
{"name": "stage", "type": "shader stage"},
{"name": "module", "type": "shader module"},
{"name": "entry point", "type": "char", "annotation": "const*", "length": "strlen"}
]
},
{
"name": "set input state",
"args": [
{"name": "input", "type": "input state"}
]
}
]
},
"pipeline layout": {
"category": "object"
},
"pipeline layout builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "pipeline layout"
},
{
"name": "set bind group layout",
"args": [
{"name": "group index", "type": "uint32_t"},
{"name": "layout", "type": "bind group layout"}
]
}
]
},
"queue": {
"category": "object",
"methods": [
{
"name": "submit",
"args": [
{"name": "num commands", "type": "uint32_t"},
{"name": "commands", "type": "command buffer", "annotation": "const*", "length": "num commands"}
]
}
]
},
"queue builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "queue"
}
]
},
"sampler": {
"category": "object"
},
"sampler builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "sampler"
},
{
"name": "set filter mode",
"args": [
{"name": "mag filter", "type": "filter mode"},
{"name": "min filter", "type": "filter mode"},
{"name": "mipmap filter", "type": "filter mode"}
]
}
]
},
"shader module": {
"category": "object"
},
"shader module builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "shader module"
},
{
"name": "set source",
"args": [
{"name": "code size", "type": "uint32_t"},
{"name": "code", "type": "uint32_t", "annotation": "const*", "length": "code size"}
]
}
]
},
"shader stage": {
"category": "enum",
"values": [
{"value": 0, "name": "vertex"},
{"value": 1, "name": "fragment"},
{"value": 2, "name": "compute"}
]
},
"shader stage bit": {
"category": "bitmask",
"values": [
{"value": 1, "name": "vertex"},
{"value": 2, "name": "fragment"},
{"value": 4, "name": "compute"}
]
},
"texture": {
"category": "object",
"methods": [
{
"name": "create texture view builder",
"returns": "texture view builder"
},
{
"name": "transition usage",
"args": [
{"name": "usage", "type": "texture usage bit"}
]
},
{
"name": "freeze usage",
"args": [
{"name": "usage", "type": "texture usage bit"}
]
}
]
},
"texture builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "texture"
},
{
"name": "set dimension",
"args": [
{"name": "dimension", "type": "texture dimension"}
]
},
{
"name": "set extent",
"args": [
{"name": "width", "type": "uint32_t"},
{"name": "height", "type": "uint32_t"},
{"name": "depth", "type": "uint32_t"}
]
},
{
"name": "set format",
"args": [
{"name": "format", "type": "texture format"}
]
},
{
"name": "set mip levels",
"args": [
{"name": "num mip levels", "type": "uint32_t"}
]
},
{
"name": "set allowed usage",
"args": [
{"name": "usage", "type": "texture usage bit"}
]
},
{
"name": "set initial usage",
"args": [
{"name": "usage", "type": "texture usage bit"}
]
}
]
},
"texture dimension": {
"category": "enum",
"values": [
{"value": 0, "name": "2D"}
]
},
"texture usage bit": {
"category": "bitmask",
"values": [
{"value": 0, "name": "none"},
{"value": 1, "name": "transfer src"},
{"value": 2, "name": "transfer dst"},
{"value": 4, "name": "sampled"},
{"value": 8, "name": "storage"},
{"value": 16, "name": "color attachment"},
{"value": 32, "name": "depth stencil attachment"}
]
},
"texture view": {
"category": "object"
},
"texture view builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "texture view"
}
]
},
"texture format": {
"category": "enum",
"values": [
{"value": 0, "name": "r8 g8 b8 a8 unorm"}
]
},
"vertex format": {
"category": "enum",
"values": [
{"value": 0, "name": "float r32 g32 b32 a32"},
{"value": 1, "name": "float r32 g32 b32"},
{"value": 2, "name": "float r32 g32"}
]
},
"void": {
"category": "native"
},
"uint32_t": {
"category": "native"
}
}