mirror of
				https://github.com/encounter/dawn-cmake.git
				synced 2025-10-24 18:50:29 +00:00 
			
		
		
		
	Modify the AddSpirvBlockAttribute transform to fix top-level structure access of uniform, storage and push-constant buffers for use in the GLSL backend. The small change to the transform makes the transform wrap host-sharable buffers, if they're also used as a non-host-sharable structure. Also rename the transform to AddBlockAttrbibute in order to reflect its wider applicability. Change-Id: Ib2bf4ebf6bce72790791dbae9387032be765e4b9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101061 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
		
			
				
	
	
		
			16 lines
		
	
	
		
			242 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			242 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 310 es
 | |
| 
 | |
| layout(binding = 0, std430) buffer S_ssbo {
 | |
|   int a[];
 | |
| } G;
 | |
| 
 | |
| void tint_symbol() {
 | |
|   uint l1 = uint(G.a.length());
 | |
| }
 | |
| 
 | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
 | |
| void main() {
 | |
|   tint_symbol();
 | |
|   return;
 | |
| }
 |