dawn-cmake/test/tint/samples/triangle.wgsl.expected.wgsl
dan sinclair b3b027d3cd Update lexer to not include - in numbers.
This CL removes the parsing of a `-` in front of numerics when lexed.
This will cause the number to become a UnaryOperator negation then the
number instead of a negative number.

Bug: tint:1679, tint:1141, tint:1570
Change-Id: I217c0ffcbe5be934c8d56bd83141b47ade83bc60
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106463
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
2022-10-26 15:20:47 +00:00

12 lines
333 B
WebGPU Shading Language

const pos = array<vec2<f32>, 3>(vec2(0.0, 0.5), vec2(-(0.5), -(0.5)), vec2(0.5, -(0.5)));
@vertex
fn vtx_main(@builtin(vertex_index) VertexIndex : u32) -> @builtin(position) vec4<f32> {
return vec4<f32>(pos[VertexIndex], 0.0, 1.0);
}
@fragment
fn frag_main() -> @location(0) vec4<f32> {
return vec4<f32>(1.0, 0.0, 0.0, 1.0);
}