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The new vk-gl-cts tests have uncovered a whole bunch of FXC issues, which have been filed as tint bugs. Bug: tint:998 Bug: tint:1080 Bug: tint:1038 Bug: tint:1081 Bug: tint:1082 Bug: tint:1083 Change-Id: I0d14370f94647dfd9c7088e0b782c3b415c78ee7 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60211 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
44 lines
1.0 KiB
HLSL
Executable File
44 lines
1.0 KiB
HLSL
Executable File
SKIP: FAILED
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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cbuffer cbuffer_x_6 : register(b0, space0) {
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uint4 x_6[1];
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};
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void main_1() {
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int GLF_dead6index = 0;
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int GLF_dead6currentNode = 0;
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int donor_replacementGLF_dead6tree[1] = (int[1])0;
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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GLF_dead6index = 0;
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const float x_34 = asfloat(x_6[0].y);
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if ((x_34 < 0.0f)) {
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while (true) {
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if (true) {
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} else {
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break;
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}
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const int x_10 = donor_replacementGLF_dead6tree[GLF_dead6index];
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GLF_dead6currentNode = x_10;
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GLF_dead6index = GLF_dead6currentNode;
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}
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_3;
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}
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C:\src\tint\test\Shader@0x000001A8C062E2C0(14,12-15): error X3696: infinite loop detected - loop never exits
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