dawn-cmake/test/buffer/storage/dynamic_index
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
..
read.wgsl Deprecate the @stride attribute 2022-01-20 22:11:07 +00:00
read.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
read.wgsl.expected.hlsl Reland "HLSL: force FXC to never unroll loops" 2021-11-25 18:44:50 +00:00
read.wgsl.expected.msl writer/msl: Replace use of 'auto' with actual return type 2021-12-03 21:50:23 +00:00
read.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
read.wgsl.expected.wgsl Deprecate the @stride attribute 2022-01-20 22:11:07 +00:00
write.wgsl Deprecate the @stride attribute 2022-01-20 22:11:07 +00:00
write.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
write.wgsl.expected.hlsl Reland "HLSL: force FXC to never unroll loops" 2021-11-25 18:44:50 +00:00
write.wgsl.expected.msl writer/msl: Replace use of 'auto' with actual return type 2021-12-03 21:50:23 +00:00
write.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
write.wgsl.expected.wgsl Deprecate the @stride attribute 2022-01-20 22:11:07 +00:00