dawn-cmake/test/bug/dawn
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
..
947.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00
947.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
947.wgsl.expected.hlsl HLSL: workaround FXC sometimes failing with 'not all control paths return a result' in functions with discard 2021-11-10 14:38:34 +00:00
947.wgsl.expected.msl msl: Handle buffer variables in transform 2021-10-28 15:00:39 +00:00
947.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
947.wgsl.expected.wgsl wgsl: Replace [[decoration]] with @decoration 2022-01-19 22:46:57 +00:00