dawn-cmake/test/builtins/gen
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
..
abs GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
acos GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
all GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
any GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
arrayLength GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
asin GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atan GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atan2 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atomicAdd GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atomicAnd GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atomicCompareExchangeWeak GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atomicExchange GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atomicLoad GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atomicMax GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atomicMin GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atomicOr GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atomicStore GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atomicSub GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
atomicXor GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
ceil GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
clamp GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
cos GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
cosh GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
countOneBits GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
cross GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
degrees GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
determinant GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
distance GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
dot GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
dpdx Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
dpdxCoarse Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
dpdxFine Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
dpdy Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
dpdyCoarse Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
dpdyFine Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
exp GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
exp2 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
faceForward GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
floor GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
fma GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
fract GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
frexp GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
fwidth Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
fwidthCoarse Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
fwidthFine Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
inverseSqrt GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
isFinite GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
isInf GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
isNan GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
isNormal GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
ldexp GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
length GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
log GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
log2 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
max GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
min GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
mix GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
modf GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
normalize GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
pack2x16float GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
pack2x16snorm GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
pack2x16unorm GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
pack4x8snorm GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
pack4x8unorm GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
pow GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
radians GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
reflect GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
refract GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
reverseBits GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
round GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
select GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
sign GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
sin GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
sinh GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
smoothStep GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
sqrt GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
step GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
storageBarrier GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
tan GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
tanh GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
textureDimensions GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
textureGather GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
textureGatherCompare GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
textureLoad GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
textureNumLayers GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
textureNumLevels GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
textureNumSamples GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
textureSample Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
textureSampleBias Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
textureSampleCompare Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
textureSampleCompareLevel GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
textureSampleGrad GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
textureSampleLevel GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
textureStore GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
transpose GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
trunc GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
unpack2x16float GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
unpack2x16snorm GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
unpack2x16unorm GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
unpack4x8snorm GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
unpack4x8unorm GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
workgroupBarrier GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00