..
abs
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
acos
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
all
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
any
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
arrayLength
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
asin
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atan
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atan2
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atomicAdd
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atomicAnd
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atomicCompareExchangeWeak
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atomicExchange
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atomicLoad
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atomicMax
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atomicMin
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atomicOr
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atomicStore
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atomicSub
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
atomicXor
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
ceil
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
clamp
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
cos
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
cosh
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
countOneBits
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
cross
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
degrees
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
determinant
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
distance
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
dot
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
dpdx
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
dpdxCoarse
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
dpdxFine
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
dpdy
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
dpdyCoarse
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
dpdyFine
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
exp
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
exp2
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
faceForward
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
floor
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
fma
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
fract
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
frexp
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
fwidth
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
fwidthCoarse
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
fwidthFine
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
inverseSqrt
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
isFinite
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
isInf
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
isNan
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
isNormal
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
ldexp
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
length
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
log
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
log2
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
max
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
min
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
mix
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
modf
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
normalize
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
pack2x16float
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
pack2x16snorm
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
pack2x16unorm
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
pack4x8snorm
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
pack4x8unorm
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
pow
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
radians
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
reflect
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
refract
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
reverseBits
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
round
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
select
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
sign
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
sin
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
sinh
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
smoothStep
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
sqrt
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
step
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
storageBarrier
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
tan
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
tanh
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
textureDimensions
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
textureGather
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
textureGatherCompare
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
textureLoad
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
textureNumLayers
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
textureNumLevels
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
textureNumSamples
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
textureSample
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
textureSampleBias
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
textureSampleCompare
Rename 'intrinsic' to 'builtin'
2022-02-02 23:07:11 +00:00
textureSampleCompareLevel
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
textureSampleGrad
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
textureSampleLevel
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
textureStore
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
transpose
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
trunc
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
unpack2x16float
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
unpack2x16snorm
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
unpack2x16unorm
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
unpack4x8snorm
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
unpack4x8unorm
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
workgroupBarrier
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00