dawn-cmake/test/layout/storage/mat2x2/stride
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
..
16.spvasm reader/spirv: Handle the MatrixStride decoration 2021-07-27 08:17:29 +00:00
16.spvasm.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
16.spvasm.expected.hlsl reader/spirv: Decompose arrays with strides 2022-02-04 15:39:34 +00:00
16.spvasm.expected.msl reader/spirv: Decompose arrays with strides 2022-02-04 15:39:34 +00:00
16.spvasm.expected.spvasm reader/spirv: Decompose arrays with strides 2022-02-04 15:39:34 +00:00
16.spvasm.expected.wgsl reader/spirv: Decompose arrays with strides 2022-02-04 15:39:34 +00:00