dawn-cmake/test/intrinsics/arrayLength
James Price e548db90f6 msl: Handle buffer variables in transform
This removes a lot of awkward logic from the MSL writer, and means
that we now handle all module-scope variables with the same transform.

Change-Id: I782e36a4b88dafbc3f8364f7caa7f95c6ae3f5f1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67643
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-10-28 15:00:39 +00:00
..
complex_via_let.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
complex_via_let.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
complex_via_let.wgsl.expected.msl msl: Handle buffer variables in transform 2021-10-28 15:00:39 +00:00
complex_via_let.wgsl.expected.spvasm Add arrayLength() intrinsic that accepts a pointer argument 2021-06-10 18:43:04 +00:00
complex_via_let.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
deprecated.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
deprecated.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
deprecated.wgsl.expected.msl msl: Handle buffer variables in transform 2021-10-28 15:00:39 +00:00
deprecated.wgsl.expected.spvasm Add arrayLength() intrinsic that accepts a pointer argument 2021-06-10 18:43:04 +00:00
deprecated.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
simple.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
simple.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
simple.wgsl.expected.msl msl: Handle buffer variables in transform 2021-10-28 15:00:39 +00:00
simple.wgsl.expected.spvasm Add arrayLength() intrinsic that accepts a pointer argument 2021-06-10 18:43:04 +00:00
simple.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
via_let.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
via_let.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
via_let.wgsl.expected.msl msl: Handle buffer variables in transform 2021-10-28 15:00:39 +00:00
via_let.wgsl.expected.spvasm Add arrayLength() intrinsic that accepts a pointer argument 2021-06-10 18:43:04 +00:00
via_let.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
via_let_complex.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
via_let_complex.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
via_let_complex.wgsl.expected.msl msl: Handle buffer variables in transform 2021-10-28 15:00:39 +00:00
via_let_complex.wgsl.expected.spvasm Add arrayLength() intrinsic that accepts a pointer argument 2021-06-10 18:43:04 +00:00
via_let_complex.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00