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An abstract base class (Device::Context) is used to avoid adding dependencies to Device, with ContextEGL derived from it. This also leaves open the possibility of supporting other native GL contexts in the future (e.g., glX). One temporary EGLContext is created by opengl::Backend during Adapter discovery, then one is created for and owned by each Device. Contexts for the desktop GL backend are also managed via EGL, which works for most modern drivers. This also means that GLFW is now always used in GLFW_NO_API mode. Since contexts are now per-device, all of the default GL state setting and debug output setup was moved from Adapter to Device. Bug: dawn:810 Change-Id: Idfe30939f155d026fcad549787fc167cc43aa3cb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93981 Commit-Queue: Stephen White <senorblanco@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
56 lines
2.0 KiB
C++
56 lines
2.0 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_
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#define INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_
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typedef void* EGLImage;
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#include "dawn/dawn_wsi.h"
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#include "dawn/native/DawnNative.h"
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namespace dawn::native::opengl {
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struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptions : public AdapterDiscoveryOptionsBase {
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explicit AdapterDiscoveryOptions(WGPUBackendType type);
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void* (*getProc)(const char*);
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};
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// TODO(crbug.com/dawn/810): This struct can be removed once Chrome is no longer using it.
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struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptionsES : public AdapterDiscoveryOptions {
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AdapterDiscoveryOptionsES();
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};
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using PresentCallback = void (*)(void*);
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DAWN_NATIVE_EXPORT DawnSwapChainImplementation CreateNativeSwapChainImpl(WGPUDevice device,
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PresentCallback present,
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void* presentUserdata);
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DAWN_NATIVE_EXPORT WGPUTextureFormat
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GetNativeSwapChainPreferredFormat(const DawnSwapChainImplementation* swapChain);
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struct DAWN_NATIVE_EXPORT ExternalImageDescriptorEGLImage : ExternalImageDescriptor {
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public:
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ExternalImageDescriptorEGLImage();
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::EGLImage image;
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};
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DAWN_NATIVE_EXPORT WGPUTexture
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WrapExternalEGLImage(WGPUDevice device, const ExternalImageDescriptorEGLImage* descriptor);
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} // namespace dawn::native::opengl
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#endif // INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_
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