mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-05 11:45:54 +00:00
Bug: tint:1301 Change-Id: Id3a591a2fa0dfdb112046d5c57defbae07483e0d Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69480 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
44 lines
818 B
GLSL
44 lines
818 B
GLSL
SKIP: FAILED
|
|
|
|
#version 310 es
|
|
precision mediump float;
|
|
|
|
vec3 Bad(uint index, vec3 rd) {
|
|
vec3 normal = vec3((0.0f).xxx);
|
|
normal[index] = -(sign(rd[index]));
|
|
return normalize(normal);
|
|
}
|
|
|
|
layout (binding = 0) buffer S_1 {
|
|
vec3 v;
|
|
uint i;
|
|
} io;
|
|
|
|
struct tint_symbol_2 {
|
|
uint idx;
|
|
};
|
|
|
|
void tint_symbol_inner(uint idx) {
|
|
io.v = Bad(io.i, io.v);
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void tint_symbol(tint_symbol_2 tint_symbol_1) {
|
|
tint_symbol_inner(tint_symbol_1.idx);
|
|
return;
|
|
}
|
|
void main() {
|
|
tint_symbol_2 inputs;
|
|
inputs.idx = uint(gl_LocalInvocationIndex);
|
|
tint_symbol(inputs);
|
|
}
|
|
|
|
|
|
Error parsing GLSL shader:
|
|
ERROR: 0:5: 'scalar swizzle' : not supported with this profile: es
|
|
ERROR: 0:5: '' : compilation terminated
|
|
ERROR: 2 compilation errors. No code generated.
|
|
|
|
|
|
|