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In order to avoid declaring too many function parameters, we previously modified this transform to redeclare private variables that are only used inside a single function as function-scope variables. This was broken as it meant that their values did not persist across multiple calls to the same function. Instead, wrap all private variables in a structure and pass it around as a pointer. Fixed: tint:1875 Change-Id: I83f5eb1071d57b9c6af56d6cf21b3a32c6e94260 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/124800 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
23 lines
765 B
Plaintext
23 lines
765 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct tint_private_vars_struct {
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uint cubeVerts;
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};
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struct DrawIndirectArgs {
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/* 0x0000 */ atomic_uint vertexCount;
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};
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void computeMain_inner(uint3 global_id, thread tint_private_vars_struct* const tint_private_vars, device DrawIndirectArgs* const tint_symbol) {
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uint const firstVertex = atomic_fetch_add_explicit(&((*(tint_symbol)).vertexCount), (*(tint_private_vars)).cubeVerts, memory_order_relaxed);
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}
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kernel void computeMain(device DrawIndirectArgs* tint_symbol_1 [[buffer(0)]], uint3 global_id [[thread_position_in_grid]]) {
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thread tint_private_vars_struct tint_private_vars = {};
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tint_private_vars.cubeVerts = 0u;
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computeMain_inner(global_id, &(tint_private_vars), tint_symbol_1);
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return;
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}
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