dawn-cmake/test/tint/builtins/gen/literal/select/1e960b.wgsl.expected.wgsl

20 lines
329 B
WebGPU Shading Language

fn select_1e960b() {
var res : vec2<u32> = select(vec2<u32>(1u), vec2<u32>(1u), vec2<bool>(true));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
select_1e960b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
select_1e960b();
}
@compute @workgroup_size(1)
fn compute_main() {
select_1e960b();
}