dawn-cmake/test/tint/builtins/gen/literal/sin/15b2c6.wgsl.expected.wgsl

20 lines
284 B
WebGPU Shading Language

fn sin_15b2c6() {
var res = sin(vec4(1.57079632679000003037));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
sin_15b2c6();
return vec4<f32>();
}
@fragment
fn fragment_main() {
sin_15b2c6();
}
@compute @workgroup_size(1)
fn compute_main() {
sin_15b2c6();
}