dawn-cmake/test/tint/builtins/gen/literal/smoothstep/0c481b.wgsl.expected.wgsl

20 lines
322 B
WebGPU Shading Language

fn smoothstep_0c481b() {
var res = smoothstep(vec2(2.0), vec2(4.0), vec2(3.0));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
smoothstep_0c481b();
return vec4<f32>();
}
@fragment
fn fragment_main() {
smoothstep_0c481b();
}
@compute @workgroup_size(1)
fn compute_main() {
smoothstep_0c481b();
}