18 lines
324 B
HLSL
18 lines
324 B
HLSL
[numthreads(1, 1, 1)]
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void unused_entry_point() {
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return;
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}
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float3x3 tint_workgroupUniformLoad(inout float3x3 p) {
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GroupMemoryBarrierWithGroupSync();
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const float3x3 result = p;
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GroupMemoryBarrierWithGroupSync();
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return result;
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}
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groupshared float3x3 v;
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float3x3 foo() {
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return tint_workgroupUniformLoad(v);
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}
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