mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-06-06 14:43:31 +00:00
Bug: none Change-Id: I69904944db1d4c2fbcca74bb8b66b5a7524e76bb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24642 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
197 lines
4.6 KiB
C++
197 lines
4.6 KiB
C++
// Copyright 2017 The Dawn Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#include <gtest/gtest.h>
|
|
|
|
#include "dawn/webgpu_cpp.h"
|
|
|
|
class Object : public wgpu::ObjectBase<Object, int*> {
|
|
public:
|
|
using ObjectBase::ObjectBase;
|
|
using ObjectBase::operator=;
|
|
|
|
static void WGPUReference(int* handle) {
|
|
ASSERT_LE(0, *handle);
|
|
*handle += 1;
|
|
}
|
|
static void WGPURelease(int* handle) {
|
|
ASSERT_LT(0, *handle);
|
|
*handle -= 1;
|
|
}
|
|
};
|
|
|
|
// Test that creating an C++ object from a C object takes a ref.
|
|
// Also test that the C++ object destructor removes a ref.
|
|
TEST(ObjectBase, CTypeConstructor) {
|
|
int refcount = 1;
|
|
{
|
|
Object obj(&refcount);
|
|
ASSERT_EQ(2, refcount);
|
|
}
|
|
ASSERT_EQ(1, refcount);
|
|
}
|
|
|
|
// Test consuming a C object into a C++ object doesn't take a ref.
|
|
TEST(ObjectBase, AcquireConstruction) {
|
|
int refcount = 1;
|
|
{
|
|
Object object = Object::Acquire(&refcount);
|
|
ASSERT_EQ(1, refcount);
|
|
}
|
|
ASSERT_EQ(0, refcount);
|
|
}
|
|
|
|
// Test .Get().
|
|
TEST(ObjectBase, Get) {
|
|
int refcount = 1;
|
|
{
|
|
Object obj1(&refcount);
|
|
|
|
ASSERT_EQ(2, refcount);
|
|
ASSERT_EQ(&refcount, obj1.Get());
|
|
}
|
|
ASSERT_EQ(1, refcount);
|
|
}
|
|
|
|
// Test that Release consumes the C++ object into a C object and doesn't release
|
|
TEST(ObjectBase, Release) {
|
|
int refcount = 1;
|
|
{
|
|
Object obj(&refcount);
|
|
ASSERT_EQ(2, refcount);
|
|
|
|
ASSERT_EQ(&refcount, obj.Release());
|
|
ASSERT_EQ(nullptr, obj.Get());
|
|
ASSERT_EQ(2, refcount);
|
|
}
|
|
ASSERT_EQ(2, refcount);
|
|
}
|
|
|
|
// Test using C++ objects in conditions
|
|
TEST(ObjectBase, OperatorBool) {
|
|
int refcount = 1;
|
|
Object trueObj(&refcount);
|
|
Object falseObj;
|
|
|
|
if (falseObj || !trueObj) {
|
|
ASSERT_TRUE(false);
|
|
}
|
|
}
|
|
|
|
// Test the copy constructor of C++ objects
|
|
TEST(ObjectBase, CopyConstructor) {
|
|
int refcount = 1;
|
|
|
|
Object source(&refcount);
|
|
Object destination(source);
|
|
|
|
ASSERT_EQ(source.Get(), &refcount);
|
|
ASSERT_EQ(destination.Get(), &refcount);
|
|
ASSERT_EQ(3, refcount);
|
|
|
|
destination = Object();
|
|
ASSERT_EQ(refcount, 2);
|
|
}
|
|
|
|
// Test the copy assignment of C++ objects
|
|
TEST(ObjectBase, CopyAssignment) {
|
|
int refcount = 1;
|
|
Object source(&refcount);
|
|
|
|
Object destination;
|
|
destination = source;
|
|
|
|
ASSERT_EQ(source.Get(), &refcount);
|
|
ASSERT_EQ(destination.Get(), &refcount);
|
|
ASSERT_EQ(3, refcount);
|
|
|
|
destination = Object();
|
|
ASSERT_EQ(refcount, 2);
|
|
}
|
|
|
|
// Test the copy assignment of C++ objects onto themselves
|
|
TEST(ObjectBase, CopyAssignmentSelf) {
|
|
int refcount = 1;
|
|
|
|
Object obj(&refcount);
|
|
|
|
// Fool the compiler to avoid a -Wself-assign-overload
|
|
Object* objPtr = &obj;
|
|
obj = *objPtr;
|
|
|
|
ASSERT_EQ(obj.Get(), &refcount);
|
|
ASSERT_EQ(refcount, 2);
|
|
}
|
|
|
|
// Test the move constructor of C++ objects
|
|
TEST(ObjectBase, MoveConstructor) {
|
|
int refcount = 1;
|
|
Object source(&refcount);
|
|
Object destination(std::move(source));
|
|
|
|
ASSERT_EQ(source.Get(), nullptr);
|
|
ASSERT_EQ(destination.Get(), &refcount);
|
|
ASSERT_EQ(2, refcount);
|
|
|
|
destination = Object();
|
|
ASSERT_EQ(refcount, 1);
|
|
}
|
|
|
|
// Test the move assignment of C++ objects
|
|
TEST(ObjectBase, MoveAssignment) {
|
|
int refcount = 1;
|
|
Object source(&refcount);
|
|
|
|
Object destination;
|
|
destination = std::move(source);
|
|
|
|
ASSERT_EQ(source.Get(), nullptr);
|
|
ASSERT_EQ(destination.Get(), &refcount);
|
|
ASSERT_EQ(2, refcount);
|
|
|
|
destination = Object();
|
|
ASSERT_EQ(refcount, 1);
|
|
}
|
|
|
|
// Test the move assignment of C++ objects onto themselves
|
|
TEST(ObjectBase, MoveAssignmentSelf) {
|
|
int refcount = 1;
|
|
|
|
Object obj(&refcount);
|
|
|
|
// Fool the compiler to avoid a -Wself-move
|
|
Object* objPtr = &obj;
|
|
obj = std::move(*objPtr);
|
|
|
|
ASSERT_EQ(obj.Get(), &refcount);
|
|
ASSERT_EQ(refcount, 2);
|
|
}
|
|
|
|
// Test the constructor using nullptr
|
|
TEST(ObjectBase, NullptrConstructor) {
|
|
Object obj(nullptr);
|
|
ASSERT_EQ(obj.Get(), nullptr);
|
|
}
|
|
|
|
// Test assigning nullptr to the object
|
|
TEST(ObjectBase, AssignNullptr) {
|
|
int refcount = 1;
|
|
|
|
Object obj(&refcount);
|
|
ASSERT_EQ(refcount, 2);
|
|
|
|
obj = nullptr;
|
|
ASSERT_EQ(refcount, 1);
|
|
}
|