mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-12 06:59:21 +00:00
Bug: dawn:1275 Change-Id: Ic60a00107a015bc677ff929c492f1085ffc38482 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79083 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@chromium.org>
73 lines
2.4 KiB
C++
73 lines
2.4 KiB
C++
// Copyright 2021 The Dawn Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#ifndef DAWNNATIVE_WEBGPUABSLFORMAT_H_
|
|
#define DAWNNATIVE_WEBGPUABSLFORMAT_H_
|
|
|
|
#include "absl/strings/str_format.h"
|
|
#include "dawn/native/dawn_platform.h"
|
|
#include "dawn/native/webgpu_absl_format_autogen.h"
|
|
|
|
namespace dawn::native {
|
|
|
|
//
|
|
// Structs
|
|
//
|
|
|
|
struct Color;
|
|
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
|
|
const Color* value,
|
|
const absl::FormatConversionSpec& spec,
|
|
absl::FormatSink* s);
|
|
|
|
struct Extent3D;
|
|
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
|
|
const Extent3D* value,
|
|
const absl::FormatConversionSpec& spec,
|
|
absl::FormatSink* s);
|
|
|
|
struct Origin3D;
|
|
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
|
|
const Origin3D* value,
|
|
const absl::FormatConversionSpec& spec,
|
|
absl::FormatSink* s);
|
|
|
|
//
|
|
// Objects
|
|
//
|
|
|
|
class DeviceBase;
|
|
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
|
|
const DeviceBase* value,
|
|
const absl::FormatConversionSpec& spec,
|
|
absl::FormatSink* s);
|
|
|
|
class ApiObjectBase;
|
|
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
|
|
const ApiObjectBase* value,
|
|
const absl::FormatConversionSpec& spec,
|
|
absl::FormatSink* s);
|
|
|
|
// Special case for TextureViews, since frequently the texture will be the
|
|
// thing that's labeled.
|
|
class TextureViewBase;
|
|
absl::FormatConvertResult<absl::FormatConversionCharSet::kString> AbslFormatConvert(
|
|
const TextureViewBase* value,
|
|
const absl::FormatConversionSpec& spec,
|
|
absl::FormatSink* s);
|
|
|
|
} // namespace dawn::native
|
|
|
|
#endif // DAWNNATIVE_WEBGPUABSLFORMAT_H_
|