dawn-cmake/test/tint/bug/tint/403.wgsl.expected.spvasm

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SKIP: FAILED
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 63
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %main "main" %gl_VertexIndex_1 %value %vertex_point_size
OpName %gl_VertexIndex_1 "gl_VertexIndex_1"
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %vertexUniformBuffer1 "vertexUniformBuffer1"
OpMemberName %vertexUniformBuffer1 0 "transform1"
OpName %x_20 "x_20"
OpName %vertexUniformBuffer2 "vertexUniformBuffer2"
OpMemberName %vertexUniformBuffer2 0 "transform2"
OpName %x_26 "x_26"
OpName %main_inner "main_inner"
OpName %gl_VertexIndex "gl_VertexIndex"
OpName %indexable "indexable"
OpName %main "main"
OpDecorate %gl_VertexIndex_1 BuiltIn VertexIndex
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
OpDecorate %vertexUniformBuffer1 Block
OpMemberDecorate %vertexUniformBuffer1 0 Offset 0
OpMemberDecorate %vertexUniformBuffer1 0 ColMajor
OpMemberDecorate %vertexUniformBuffer1 0 MatrixStride 8
OpDecorate %x_20 NonWritable
OpDecorate %x_20 DescriptorSet 0
OpDecorate %x_20 Binding 0
OpDecorate %vertexUniformBuffer2 Block
OpMemberDecorate %vertexUniformBuffer2 0 Offset 0
OpMemberDecorate %vertexUniformBuffer2 0 ColMajor
OpMemberDecorate %vertexUniformBuffer2 0 MatrixStride 8
OpDecorate %x_26 NonWritable
OpDecorate %x_26 DescriptorSet 1
OpDecorate %x_26 Binding 0
OpDecorate %_arr_v2float_uint_3 ArrayStride 8
%uint = OpTypeInt 32 0
%_ptr_Input_uint = OpTypePointer Input %uint
%gl_VertexIndex_1 = OpVariable %_ptr_Input_uint Input
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%8 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %8
%_ptr_Output_float = OpTypePointer Output %float
%11 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %11
%v2float = OpTypeVector %float 2
%mat2v2float = OpTypeMatrix %v2float 2
%vertexUniformBuffer1 = OpTypeStruct %mat2v2float
%_ptr_Uniform_vertexUniformBuffer1 = OpTypePointer Uniform %vertexUniformBuffer1
%x_20 = OpVariable %_ptr_Uniform_vertexUniformBuffer1 Uniform
%vertexUniformBuffer2 = OpTypeStruct %mat2v2float
%_ptr_Uniform_vertexUniformBuffer2 = OpTypePointer Uniform %vertexUniformBuffer2
%x_26 = OpVariable %_ptr_Uniform_vertexUniformBuffer2 Uniform
%20 = OpTypeFunction %v4float %uint
%uint_3 = OpConstant %uint 3
%_arr_v2float_uint_3 = OpTypeArray %v2float %uint_3
%_ptr_Function__arr_v2float_uint_3 = OpTypePointer Function %_arr_v2float_uint_3
%28 = OpConstantNull %_arr_v2float_uint_3
%uint_0 = OpConstant %uint 0
%_ptr_Uniform_mat2v2float = OpTypePointer Uniform %mat2v2float
%float_n1 = OpConstant %float -1
%float_1 = OpConstant %float 1
%37 = OpConstantComposite %v2float %float_n1 %float_1
%38 = OpConstantComposite %v2float %float_1 %float_1
%39 = OpConstantComposite %v2float %float_n1 %float_n1
%40 = OpConstantComposite %_arr_v2float_uint_3 %37 %38 %39
%_ptr_Function_v2float = OpTypePointer Function %v2float
%44 = OpConstantNull %uint
%uint_1 = OpConstant %uint 1
%void = OpTypeVoid
%57 = OpTypeFunction %void
%main_inner = OpFunction %v4float None %20
%gl_VertexIndex = OpFunctionParameter %uint
%23 = OpLabel
%indexable = OpVariable %_ptr_Function__arr_v2float_uint_3 Function %28
%31 = OpAccessChain %_ptr_Uniform_mat2v2float %x_20 %uint_0
%32 = OpLoad %mat2v2float %31
%33 = OpAccessChain %_ptr_Uniform_mat2v2float %x_26 %uint_0
%34 = OpLoad %mat2v2float %33
OpStore %indexable %40
%42 = OpAccessChain %_ptr_Function_v2float %indexable %gl_VertexIndex
%43 = OpLoad %v2float %42
%45 = OpCompositeExtract %v2float %32 0
%46 = OpCompositeExtract %v2float %34 0
%47 = OpFAdd %v2float %45 %46
%49 = OpCompositeExtract %v2float %32 1
%50 = OpCompositeExtract %v2float %34 1
%51 = OpFAdd %v2float %49 %50
%52 = OpCompositeConstruct %mat2v2float %47 %51
%53 = OpMatrixTimesVector %v2float %52 %43
%54 = OpCompositeExtract %float %53 0
%55 = OpCompositeExtract %float %53 1
%56 = OpCompositeConstruct %v4float %54 %55 %11 %float_1
OpReturnValue %56
OpFunctionEnd
%main = OpFunction %void None %57
%60 = OpLabel
%62 = OpLoad %uint %gl_VertexIndex_1
%61 = OpFunctionCall %v4float %main_inner %62
OpStore %value %61
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
1:1: Structure id 14 decorated as Block for variable in Uniform storage class must follow relaxed uniform buffer layout rules: member 0 is a matrix with stride 8 not satisfying alignment to 16
%vertexUniformBuffer1 = OpTypeStruct %mat2v2float