dawn-cmake/test/tint/bug/tint/913.wgsl.expected.glsl

102 lines
3.0 KiB
GLSL

#version 310 es
struct Uniforms {
uint dstTextureFlipY;
uint channelCount;
uvec2 srcCopyOrigin;
uvec2 dstCopyOrigin;
uvec2 copySize;
};
layout(binding = 2, std430) buffer OutputBuf_1 {
uint result[];
} tint_symbol;
layout(binding = 3) uniform Uniforms_1 {
uint dstTextureFlipY;
uint channelCount;
uvec2 srcCopyOrigin;
uvec2 dstCopyOrigin;
uvec2 copySize;
} uniforms;
bool aboutEqual(float value, float expect) {
return (abs((value - expect)) < 0.001f);
}
uniform highp sampler2D src_1;
uniform highp sampler2D dst_1;
void tint_symbol_1(uvec3 GlobalInvocationID) {
ivec2 srcSize = textureSize(src_1, 0);
ivec2 dstSize = textureSize(dst_1, 0);
uvec2 dstTexCoord = uvec2(GlobalInvocationID.xy);
vec4 nonCoveredColor = vec4(0.0f, 1.0f, 0.0f, 1.0f);
bool success = true;
bool tint_tmp_2 = (dstTexCoord.x < uniforms.dstCopyOrigin.x);
if (!tint_tmp_2) {
tint_tmp_2 = (dstTexCoord.y < uniforms.dstCopyOrigin.y);
}
bool tint_tmp_1 = (tint_tmp_2);
if (!tint_tmp_1) {
tint_tmp_1 = (dstTexCoord.x >= (uniforms.dstCopyOrigin.x + uniforms.copySize.x));
}
bool tint_tmp = (tint_tmp_1);
if (!tint_tmp) {
tint_tmp = (dstTexCoord.y >= (uniforms.dstCopyOrigin.y + uniforms.copySize.y));
}
if ((tint_tmp)) {
bool tint_tmp_3 = success;
if (tint_tmp_3) {
tint_tmp_3 = all(equal(texelFetch(dst_1, ivec2(dstTexCoord), 0), nonCoveredColor));
}
success = (tint_tmp_3);
} else {
uvec2 srcTexCoord = ((dstTexCoord - uniforms.dstCopyOrigin) + uniforms.srcCopyOrigin);
if ((uniforms.dstTextureFlipY == 1u)) {
srcTexCoord.y = ((uint(srcSize.y) - srcTexCoord.y) - 1u);
}
vec4 srcColor = texelFetch(src_1, ivec2(srcTexCoord), 0);
vec4 dstColor = texelFetch(dst_1, ivec2(dstTexCoord), 0);
if ((uniforms.channelCount == 2u)) {
bool tint_symbol_3 = success;
if (tint_symbol_3) {
tint_symbol_3 = aboutEqual(dstColor.r, srcColor.r);
}
bool tint_symbol_2 = tint_symbol_3;
if (tint_symbol_2) {
tint_symbol_2 = aboutEqual(dstColor.g, srcColor.g);
}
success = tint_symbol_2;
} else {
bool tint_symbol_7 = success;
if (tint_symbol_7) {
tint_symbol_7 = aboutEqual(dstColor.r, srcColor.r);
}
bool tint_symbol_6 = tint_symbol_7;
if (tint_symbol_6) {
tint_symbol_6 = aboutEqual(dstColor.g, srcColor.g);
}
bool tint_symbol_5 = tint_symbol_6;
if (tint_symbol_5) {
tint_symbol_5 = aboutEqual(dstColor.b, srcColor.b);
}
bool tint_symbol_4 = tint_symbol_5;
if (tint_symbol_4) {
tint_symbol_4 = aboutEqual(dstColor.a, srcColor.a);
}
success = tint_symbol_4;
}
}
uint outputIndex = ((GlobalInvocationID.y * uint(dstSize.x)) + GlobalInvocationID.x);
if (success) {
tint_symbol.result[outputIndex] = 1u;
} else {
tint_symbol.result[outputIndex] = 0u;
}
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol_1(gl_GlobalInvocationID);
return;
}