.. |
texture
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
function_scope_declarations.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
function_scope_declarations.wgsl.expected.hlsl
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writer/hlsl: Use the WrapArraysInStructs transform
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2021-06-16 09:19:36 +00:00 |
function_scope_declarations.wgsl.expected.msl
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transform/msl: Run InlinePointerLets and Simplify
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2021-06-18 09:47:23 +00:00 |
function_scope_declarations.wgsl.expected.spvasm
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transform/spirv: Use InlinePointerLets & Simplify
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2021-06-10 17:34:44 +00:00 |
function_scope_declarations.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
function_scope_var_conversions.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
function_scope_var_conversions.wgsl.expected.hlsl
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Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend
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2021-06-18 15:32:21 +00:00 |
function_scope_var_conversions.wgsl.expected.msl
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Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend
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2021-06-18 15:32:21 +00:00 |
function_scope_var_conversions.wgsl.expected.spvasm
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Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend
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2021-06-18 15:32:21 +00:00 |
function_scope_var_conversions.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
module_scope_let.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
module_scope_let.wgsl.expected.hlsl
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writer/hlsl: Use the WrapArraysInStructs transform
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2021-06-16 09:19:36 +00:00 |
module_scope_let.wgsl.expected.msl
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Add transform/WrapArraysInStructs
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2021-06-16 09:19:36 +00:00 |
module_scope_let.wgsl.expected.spvasm
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writer/msl: Handle private and workgroup variables
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2021-05-26 15:41:02 +00:00 |
module_scope_let.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
module_scope_var.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
module_scope_var.wgsl.expected.hlsl
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writer/hlsl: Emit zero values for private variables
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2021-06-21 19:37:58 +00:00 |
module_scope_var.wgsl.expected.msl
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Add transform/WrapArraysInStructs
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2021-06-16 09:19:36 +00:00 |
module_scope_var.wgsl.expected.spvasm
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writer/msl: Handle private and workgroup variables
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2021-05-26 15:41:02 +00:00 |
module_scope_var.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
module_scope_var_conversions.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
module_scope_var_conversions.wgsl.expected.hlsl
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Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend
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2021-06-18 15:32:21 +00:00 |
module_scope_var_conversions.wgsl.expected.msl
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Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend
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2021-06-18 15:32:21 +00:00 |
module_scope_var_conversions.wgsl.expected.spvasm
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Validate scalar constructor and implement conversion to vecN<bool> in spir-v backend
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2021-06-18 15:32:21 +00:00 |
module_scope_var_conversions.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
module_scope_var_initializers.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
module_scope_var_initializers.wgsl.expected.hlsl
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writer/hlsl: Use the WrapArraysInStructs transform
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2021-06-16 09:19:36 +00:00 |
module_scope_var_initializers.wgsl.expected.msl
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Add transform/WrapArraysInStructs
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2021-06-16 09:19:36 +00:00 |
module_scope_var_initializers.wgsl.expected.spvasm
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writer/msl: Handle private and workgroup variables
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2021-05-26 15:41:02 +00:00 |
module_scope_var_initializers.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
parameters.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
parameters.wgsl.expected.hlsl
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writer/hlsl: Use the WrapArraysInStructs transform
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2021-06-16 09:19:36 +00:00 |
parameters.wgsl.expected.msl
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Add transform/WrapArraysInStructs
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2021-06-16 09:19:36 +00:00 |
parameters.wgsl.expected.spvasm
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writer/msl: Fix array type emission
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2021-05-20 21:20:47 +00:00 |
parameters.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
return_types.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
return_types.wgsl.expected.hlsl
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writer/hlsl: Use the WrapArraysInStructs transform
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2021-06-16 09:19:36 +00:00 |
return_types.wgsl.expected.msl
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Add transform/WrapArraysInStructs
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2021-06-16 09:19:36 +00:00 |
return_types.wgsl.expected.spvasm
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writer/msl: Fix array type emission
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2021-05-20 21:20:47 +00:00 |
return_types.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
sampler.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
sampler.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
sampler.wgsl.expected.msl
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writer/msl: Handle texture and sampler variables
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2021-06-11 12:34:26 +00:00 |
sampler.wgsl.expected.spvasm
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writer/msl: Handle texture and sampler variables
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2021-06-11 12:34:26 +00:00 |
sampler.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
struct_members.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
struct_members.wgsl.expected.hlsl
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writer/hlsl: Use the WrapArraysInStructs transform
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2021-06-16 09:19:36 +00:00 |
struct_members.wgsl.expected.msl
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Add transform/WrapArraysInStructs
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2021-06-16 09:19:36 +00:00 |
struct_members.wgsl.expected.spvasm
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writer/msl: Fix array type emission
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2021-05-20 21:20:47 +00:00 |
struct_members.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |