|
#version 310 es
|
|
precision mediump float;
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void unused_entry_point() {
|
|
return;
|
|
}
|
|
int get_i32() {
|
|
return 1;
|
|
}
|
|
|
|
void f() {
|
|
ivec2 v2 = ivec2(get_i32());
|
|
ivec3 v3 = ivec3(get_i32());
|
|
ivec4 v4 = ivec4(get_i32());
|
|
}
|
|
|