dawn-cmake/src/ast/texture.cc
Ben Clayton 8a8d26bbd9 ast: Add type nodes
Copy all of the type classes from src/type into ast.

Required the merging of:
* type::Struct into the existing ast::Struct - ast::Struct now has a name.
* type::AccessControl into the existing ast::AccessControl enumerator - The old ast::AccessControl enumerator is now ast::AccessControl::Access

Bug: tint:724
Change-Id: Ibb950036ed551ec769c6d3d2c8fb411809cf6931
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/48383
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-04-20 15:04:21 +00:00

92 lines
2.3 KiB
C++

// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/ast/texture.h"
TINT_INSTANTIATE_TYPEINFO(tint::ast::Texture);
namespace tint {
namespace ast {
std::ostream& operator<<(std::ostream& out, TextureDimension dim) {
switch (dim) {
case TextureDimension::kNone:
out << "None";
break;
case TextureDimension::k1d:
out << "1d";
break;
case TextureDimension::k2d:
out << "2d";
break;
case TextureDimension::k2dArray:
out << "2d_array";
break;
case TextureDimension::k3d:
out << "3d";
break;
case TextureDimension::kCube:
out << "cube";
break;
case TextureDimension::kCubeArray:
out << "cube_array";
break;
}
return out;
}
bool IsTextureArray(TextureDimension dim) {
switch (dim) {
case TextureDimension::k2dArray:
case TextureDimension::kCubeArray:
return true;
case TextureDimension::k2d:
case TextureDimension::kNone:
case TextureDimension::k1d:
case TextureDimension::k3d:
case TextureDimension::kCube:
return false;
}
return false;
}
int NumCoordinateAxes(TextureDimension dim) {
switch (dim) {
case TextureDimension::kNone:
return 0;
case TextureDimension::k1d:
return 1;
case TextureDimension::k2d:
case TextureDimension::k2dArray:
return 2;
case TextureDimension::k3d:
case TextureDimension::kCube:
case TextureDimension::kCubeArray:
return 3;
}
return 0;
}
Texture::Texture(ProgramID program_id,
const Source& source,
TextureDimension dim)
: Base(program_id, source), dim_(dim) {}
Texture::Texture(Texture&&) = default;
Texture::~Texture() = default;
} // namespace ast
} // namespace tint