mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-06-05 14:13:39 +00:00
Bug: tint:1013 Change-Id: I38fb8988e48ff5bbfc55f57e5e3fd3f9c3b361cd Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59662 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
18 lines
506 B
HLSL
18 lines
506 B
HLSL
bug/tint/453.wgsl:7:26 warning: use of deprecated intrinsic
|
|
let x_22 : vec4<u32> = textureLoad(Src, vec2<i32>(0, 0));
|
|
^^^^^^^^^^^
|
|
|
|
Texture2D<uint4> Src : register(t0, space0);
|
|
RWTexture2D<uint4> Dst : register(u1, space0);
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void main() {
|
|
uint4 srcValue = uint4(0u, 0u, 0u, 0u);
|
|
const uint4 x_22 = Src.Load(int3(0, 0, 0));
|
|
srcValue = x_22;
|
|
const uint x_24 = srcValue.x;
|
|
const uint x_25 = (x_24 + 1u);
|
|
Dst[int2(0, 0)] = srcValue.xxxx;
|
|
return;
|
|
}
|