dawn-cmake/test/bug/tint/870.spvasm.expected.wgsl
David Neto 1e19b55d19 spirv-reader: switch to HLSL-style pipeline IO
- When storing to sample_mask output, write to the 0th element
- Only make a return struct if it has members
- Adjust type signedness coercion when loading special builtins.
- Adapt tests

- Update expectations for end-to-end tests

- Handle sample_mask with stride
  Input variables normally don't have layout. But they can have it
  up through SPIR-V 1.4.
  Handle this case in the SPIR-V reader, by seeing through the
  intermediate alias type created for the strided array type.

Bug: tint:508
Change-Id: I0f19dc1305d3f250dbbc0698a602288c34245274
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54743
Auto-Submit: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2021-06-17 09:10:04 +00:00

33 lines
713 B
WebGPU Shading Language

type Arr = [[stride(4)]] array<i32, 6>;
struct sspp962805860buildInformationS {
footprint : vec4<f32>;
offset : vec4<f32>;
essence : i32;
orientation : Arr;
};
[[block]]
struct x_B4_BuildInformation {
passthru : sspp962805860buildInformationS;
};
[[group(0), binding(2)]] var<storage, read> sspp962805860buildInformation : x_B4_BuildInformation;
fn main_1() {
var orientation : array<i32, 6>;
let x_23 : Arr = sspp962805860buildInformation.passthru.orientation;
orientation[0] = x_23[0u];
orientation[1] = x_23[1u];
orientation[2] = x_23[2u];
orientation[3] = x_23[3u];
orientation[4] = x_23[4u];
orientation[5] = x_23[5u];
return;
}
[[stage(fragment)]]
fn main() {
main_1();
}