dawn-cmake/test/samples/triangle.wgsl.expected.msl
James Price a5d73ce965 transform/shader_io: Generate a wrapper function
This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.

The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.

The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.

Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-04 22:15:28 +00:00

37 lines
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#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
struct tint_array_wrapper {
float2 arr[3];
};
struct tint_symbol_1 {
float4 value [[color(0)]];
};
float4 vtx_main_inner(uint VertexIndex) {
tint_array_wrapper pos = {.arr={float2(0.0f, 0.5f), float2(-0.5f, -0.5f), float2(0.5f, -0.5f)}};
return float4(pos.arr[VertexIndex], 0.0f, 1.0f);
}
vertex tint_symbol vtx_main(uint VertexIndex [[vertex_id]]) {
float4 const inner_result = vtx_main_inner(VertexIndex);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
float4 frag_main_inner() {
return float4(1.0f, 0.0f, 0.0f, 1.0f);
}
fragment tint_symbol_1 frag_main() {
float4 const inner_result_1 = frag_main_inner();
tint_symbol_1 wrapper_result_1 = {};
wrapper_result_1.value = inner_result_1;
return wrapper_result_1;
}