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The refactored CanonicalizeEntryPointIO transform makes it much easier to handle SPIR-V style IO as well, and doing this removes a lot of duplicated code. Remove all of the SPIR-V transform code for shader IO and vertex point size. Bug: tint:920 Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com> Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
61 lines
2.3 KiB
Plaintext
61 lines
2.3 KiB
Plaintext
; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 30
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main1 "main1" %value
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OpEntryPoint Fragment %main2 "main2" %value_1
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OpExecutionMode %main1 OriginUpperLeft
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OpExecutionMode %main1 DepthReplacing
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OpExecutionMode %main2 OriginUpperLeft
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OpName %value "value"
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OpName %value_1 "value_1"
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OpName %main1_inner "main1_inner"
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OpName %main1 "main1"
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OpName %main2_inner "main2_inner"
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OpName %main2 "main2"
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OpDecorate %value BuiltIn FragDepth
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OpDecorate %_arr_uint_uint_1 ArrayStride 4
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OpDecorate %value_1 BuiltIn SampleMask
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%float = OpTypeFloat 32
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%_ptr_Output_float = OpTypePointer Output %float
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%4 = OpConstantNull %float
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%value = OpVariable %_ptr_Output_float Output %4
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%uint = OpTypeInt 32 0
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%uint_1 = OpConstant %uint 1
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%_arr_uint_uint_1 = OpTypeArray %uint %uint_1
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%_ptr_Output__arr_uint_uint_1 = OpTypePointer Output %_arr_uint_uint_1
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%10 = OpConstantNull %_arr_uint_uint_1
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%value_1 = OpVariable %_ptr_Output__arr_uint_uint_1 Output %10
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%11 = OpTypeFunction %float
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%float_1 = OpConstant %float 1
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%void = OpTypeVoid
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%15 = OpTypeFunction %void
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%20 = OpTypeFunction %uint
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%int = OpTypeInt 32 1
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%int_0 = OpConstant %int 0
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%_ptr_Output_uint = OpTypePointer Output %uint
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%main1_inner = OpFunction %float None %11
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%13 = OpLabel
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OpReturnValue %float_1
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OpFunctionEnd
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%main1 = OpFunction %void None %15
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%18 = OpLabel
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%19 = OpFunctionCall %float %main1_inner
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OpStore %value %19
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OpReturn
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OpFunctionEnd
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%main2_inner = OpFunction %uint None %20
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%22 = OpLabel
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OpReturnValue %uint_1
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OpFunctionEnd
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%main2 = OpFunction %void None %15
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%24 = OpLabel
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%25 = OpFunctionCall %uint %main2_inner
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%29 = OpAccessChain %_ptr_Output_uint %value_1 %int_0
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OpStore %29 %25
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OpReturn
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OpFunctionEnd
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