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Add the unit tests samples from src/reader/spirv when: - they are valid for Vulkan 1.0 (plus some common extensions) - they should translate to valid WGSL Bug: tint:1043 Change-Id: I40a01990dbc40aff5cf7ace0b1aabfd0e437f638 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60000 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: David Neto <dneto@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com>
14 lines
265 B
WebGPU Shading Language
14 lines
265 B
WebGPU Shading Language
fn main_1() {
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let u1 : u32 = 10u;
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let i1 : i32 = 30;
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let v2u1 : vec2<u32> = vec2<u32>(10u, 20u);
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let v2i1 : vec2<i32> = vec2<i32>(30, 40);
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let x_1 : i32 = reverseBits(i1);
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return;
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}
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[[stage(compute), workgroup_size(1, 1, 1)]]
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fn main() {
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main_1();
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}
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