dawn-cmake/test/var/initialization/workgroup/scalar.wgsl.expected.spvasm
James Price 11c6fcdb51 spirv: Use generic transform to process shader IO
The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.

Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-05 17:34:19 +00:00

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 23
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main" %local_invocation_index_1
OpExecutionMode %main LocalSize 1 1 1
OpName %local_invocation_index_1 "local_invocation_index_1"
OpName %v "v"
OpName %main_inner "main_inner"
OpName %local_invocation_index "local_invocation_index"
OpName %main "main"
OpDecorate %local_invocation_index_1 BuiltIn LocalInvocationIndex
%uint = OpTypeInt 32 0
%_ptr_Input_uint = OpTypePointer Input %uint
%local_invocation_index_1 = OpVariable %_ptr_Input_uint Input
%int = OpTypeInt 32 1
%_ptr_Workgroup_int = OpTypePointer Workgroup %int
%v = OpVariable %_ptr_Workgroup_int Workgroup
%void = OpTypeVoid
%7 = OpTypeFunction %void %uint
%12 = OpConstantNull %int
%uint_2 = OpConstant %uint 2
%uint_264 = OpConstant %uint 264
%18 = OpTypeFunction %void
%main_inner = OpFunction %void None %7
%local_invocation_index = OpFunctionParameter %uint
%11 = OpLabel
OpStore %v %12
OpControlBarrier %uint_2 %uint_2 %uint_264
%17 = OpLoad %int %v
OpReturn
OpFunctionEnd
%main = OpFunction %void None %18
%20 = OpLabel
%22 = OpLoad %uint %local_invocation_index_1
%21 = OpFunctionCall %void %main_inner %22
OpReturn
OpFunctionEnd