Alastair Donaldson f7e73d4ee3 Add tests derived from VK-GL-CTS
This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-23 13:10:12 +00:00

99 lines
2.4 KiB
WebGPU Shading Language

type Arr = [[stride(16)]] array<i32, 5>;
[[block]]
struct buf0 {
x_GLF_uniform_int_values : Arr;
};
[[group(0), binding(0)]] var<uniform> x_6 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var i : i32;
var A : array<i32, 4>;
var x_77 : bool;
var x_87 : bool;
var x_97 : bool;
var x_78_phi : bool;
var x_88_phi : bool;
var x_98_phi : bool;
let x_33 : i32 = x_6.x_GLF_uniform_int_values[0];
i = x_33;
loop {
let x_38 : i32 = i;
let x_40 : i32 = x_6.x_GLF_uniform_int_values[4];
if ((x_38 < x_40)) {
} else {
break;
}
let x_43 : i32 = i;
let x_45 : i32 = x_6.x_GLF_uniform_int_values[0];
A[x_43] = x_45;
let x_47 : i32 = i;
let x_50 : i32 = x_6.x_GLF_uniform_int_values[3];
let x_54 : i32 = x_6.x_GLF_uniform_int_values[1];
if ((max((2 * x_47), (2 * x_50)) == x_54)) {
let x_58 : i32 = i;
A[x_58] = 1;
}
continuing {
let x_60 : i32 = i;
i = (x_60 + 1);
}
}
let x_63 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_65 : i32 = A[x_63];
let x_67 : i32 = x_6.x_GLF_uniform_int_values[3];
let x_68 : bool = (x_65 == x_67);
x_78_phi = x_68;
if (x_68) {
let x_72 : i32 = x_6.x_GLF_uniform_int_values[3];
let x_74 : i32 = A[x_72];
let x_76 : i32 = x_6.x_GLF_uniform_int_values[3];
x_77 = (x_74 == x_76);
x_78_phi = x_77;
}
let x_78 : bool = x_78_phi;
x_88_phi = x_78;
if (x_78) {
let x_82 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_84 : i32 = A[x_82];
let x_86 : i32 = x_6.x_GLF_uniform_int_values[0];
x_87 = (x_84 == x_86);
x_88_phi = x_87;
}
let x_88 : bool = x_88_phi;
x_98_phi = x_88;
if (x_88) {
let x_92 : i32 = x_6.x_GLF_uniform_int_values[2];
let x_94 : i32 = A[x_92];
let x_96 : i32 = x_6.x_GLF_uniform_int_values[0];
x_97 = (x_94 == x_96);
x_98_phi = x_97;
}
let x_98 : bool = x_98_phi;
if (x_98) {
let x_103 : i32 = x_6.x_GLF_uniform_int_values[3];
let x_106 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_109 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_112 : i32 = x_6.x_GLF_uniform_int_values[3];
x_GLF_color = vec4<f32>(f32(x_103), f32(x_106), f32(x_109), f32(x_112));
} else {
x_GLF_color = vec4<f32>(1.0, 1.0, 1.0, 1.0);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}