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https://github.com/encounter/dawn-cmake.git
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The refactored CanonicalizeEntryPointIO transform makes it much easier to handle SPIR-V style IO as well, and doing this removes a lot of duplicated code. Remove all of the SPIR-V transform code for shader IO and vertex point size. Bug: tint:920 Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com> Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
68 lines
2.5 KiB
Plaintext
68 lines
2.5 KiB
Plaintext
; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 35
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %x_GLF_color_1_1
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OpExecutionMode %main OriginUpperLeft
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OpName %x_GLF_color_1_1 "x_GLF_color_1_1"
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OpName %x_GLF_color "x_GLF_color"
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OpName %main_1 "main_1"
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OpName %main_out "main_out"
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OpMemberName %main_out 0 "x_GLF_color_1"
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OpName %main_inner "main_inner"
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OpName %main "main"
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OpDecorate %x_GLF_color_1_1 Location 0
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OpMemberDecorate %main_out 0 Offset 0
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%5 = OpConstantNull %v4float
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%x_GLF_color_1_1 = OpVariable %_ptr_Output_v4float Output %5
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%_ptr_Private_v4float = OpTypePointer Private %v4float
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%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
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%void = OpTypeVoid
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%8 = OpTypeFunction %void
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%int = OpTypeInt 32 1
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%int_0 = OpConstant %int 0
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%bool = OpTypeBool
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%false = OpConstantFalse %bool
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%float_1 = OpConstant %float 1
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%float_0 = OpConstant %float 0
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%23 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
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%main_out = OpTypeStruct %v4float
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%24 = OpTypeFunction %main_out
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%main_1 = OpFunction %void None %8
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%11 = OpLabel
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OpSelectionMerge %12 None
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OpSwitch %int_0 %15 0 %16
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%16 = OpLabel
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OpSelectionMerge %19 None
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OpBranchConditional %false %20 %19
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%20 = OpLabel
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OpBranch %19
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%19 = OpLabel
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OpBranch %12
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%15 = OpLabel
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OpBranch %12
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%12 = OpLabel
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OpStore %x_GLF_color %23
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OpReturn
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OpFunctionEnd
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%main_inner = OpFunction %main_out None %24
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%27 = OpLabel
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%28 = OpFunctionCall %void %main_1
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%29 = OpLoad %v4float %x_GLF_color
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%30 = OpCompositeConstruct %main_out %29
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OpReturnValue %30
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OpFunctionEnd
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%main = OpFunction %void None %8
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%32 = OpLabel
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%33 = OpFunctionCall %main_out %main_inner
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%34 = OpCompositeExtract %v4float %33 0
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OpStore %x_GLF_color_1_1 %34
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OpReturn
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OpFunctionEnd
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