Alastair Donaldson f7e73d4ee3 Add tests derived from VK-GL-CTS
This adds SPIR-V assembly and WGSL tests derived from VK-GL-CTS commit
571256871c2e2f03995373e1e4a02958d8cd8cf5. The following procedure was
followed:

- Those .amber files in VK-GL-CTS wholly owned by Google were
  identified

- All GLSL and SPIR-V shaders were extracted from the Amber files and
  converted into SPIR-V binaries

- The compact-ids pass of spirv-opt was applied to each binary

- Duplicate binaries were removed

- spirv-opt -O was used to obtain an optimized version of each remaining
  binary, with duplicates discarded

- Binaries that failed validation using spirv-val with target
  environment SPIR-V 1.3 were discarded

- Those binaries that tint could not successfully convert into WGSL were
  put aside for further investigation

- SPIR-V assembly versions of the remaining binaries are included in
  this CL

- test-runner with -generate-expected and -generate-skip was used to
  generate expected .spvasm, .msl, .hlsl and .wgsl outputs for these
  SPIR-V assembly tests

- Each successfully-generated .expected.wgsl is included in this CL
  again, as a WGLSL test

- test-runner with -generate-expected and -generate-skip was used again,
  to generate expected outputs for these WGSL tests

Change-Id: Ibe9baf2729cf97e0b633db9a426f53362a5de540
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58842
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-23 13:10:12 +00:00

62 lines
1.3 KiB
HLSL

static float4 GLF_live2gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_9 : register(b1, space0) {
uint4 x_9[1];
};
RWByteAddressBuffer x_12 : register(u0, space0);
void main_1() {
int GLF_live2_looplimiter1 = 0;
int i = 0;
int j = 0;
float GLF_dead3x = 0.0f;
float x_51 = 0.0f;
int GLF_dead3k = 0;
GLF_live2_looplimiter1 = 0;
i = 0;
{
for(; (i < 1); i = (i + 1)) {
if ((GLF_live2_looplimiter1 >= 3)) {
j = 0;
{
for(; (j < 1); j = (j + 1)) {
const float x_13 = GLF_live2gl_FragCoord.x;
if ((int(x_13) < 120)) {
} else {
GroupMemoryBarrierWithGroupSync();
}
}
}
break;
}
}
}
const float x_81 = asfloat(x_9[0].x);
const float x_83 = asfloat(x_9[0].y);
if ((x_81 > x_83)) {
const float x_14 = GLF_live2gl_FragCoord.x;
x_51 = x_14;
} else {
x_51 = 0.0f;
}
GLF_dead3x = x_51;
GLF_dead3k = 0;
{
for(; (GLF_dead3k < 2); GLF_dead3k = (GLF_dead3k + 1)) {
if ((GLF_dead3x > 4.0f)) {
break;
}
const float x_16 = GLF_live2gl_FragCoord.x;
GLF_dead3x = x_16;
GroupMemoryBarrierWithGroupSync();
}
}
x_12.Store((4u * uint(0)), asuint(42u));
return;
}
[numthreads(1, 18, 6)]
void main() {
main_1();
return;
}