dawn-cmake/test/bug/chromium/1290107.wgsl.expected.glsl

32 lines
597 B
GLSL

SKIP: FAILED
#version 310 es
precision mediump float;
struct S {
float f;
};
layout(binding = 0) buffer arr_block_1 {
S inner[];
} arr;
void tint_symbol() {
uint tint_symbol_2 = 0u;
arr.inner.GetDimensions(tint_symbol_2);
uint tint_symbol_3 = (tint_symbol_2 / 4u);
uint len = tint_symbol_3;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:13: '.' : cannot apply to an array: GetDimensions
ERROR: 0:13: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.