dawn-cmake/test/intrinsics/gen/refract/cbc1d2.wgsl.expected.wgsl

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338 B
WebGPU Shading Language

fn refract_cbc1d2() {
var res : vec3<f32> = refract(vec3<f32>(), vec3<f32>(), 1.0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
refract_cbc1d2();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
refract_cbc1d2();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
refract_cbc1d2();
}