20 lines
334 B
WebGPU Shading Language
20 lines
334 B
WebGPU Shading Language
fn transpose_d8f8ba() {
|
|
var res : mat4x3<f32> = transpose(mat3x4<f32>());
|
|
}
|
|
|
|
@stage(vertex)
|
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
|
transpose_d8f8ba();
|
|
return vec4<f32>();
|
|
}
|
|
|
|
@stage(fragment)
|
|
fn fragment_main() {
|
|
transpose_d8f8ba();
|
|
}
|
|
|
|
@stage(compute) @workgroup_size(1)
|
|
fn compute_main() {
|
|
transpose_d8f8ba();
|
|
}
|