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Fences are no longer part of the WebGPU spec, and have been removed from Blink. Bug: dawn:22 Change-Id: I240c4c4107acfaf9facec88a43a38b5ff327c7a6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/50702 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
217 lines
8.2 KiB
C++
217 lines
8.2 KiB
C++
// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "tests/MockCallback.h"
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#include "tests/unittests/validation/ValidationTest.h"
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#include <gmock/gmock.h>
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using namespace testing;
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class MockDevicePopErrorScopeCallback {
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public:
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MOCK_METHOD(void, Call, (WGPUErrorType type, const char* message, void* userdata));
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};
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static std::unique_ptr<MockDevicePopErrorScopeCallback> mockDevicePopErrorScopeCallback;
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static void ToMockDevicePopErrorScopeCallback(WGPUErrorType type,
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const char* message,
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void* userdata) {
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mockDevicePopErrorScopeCallback->Call(type, message, userdata);
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}
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class MockQueueWorkDoneCallback {
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public:
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MOCK_METHOD(void, Call, (WGPUQueueWorkDoneStatus status, void* userdata));
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};
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static std::unique_ptr<MockQueueWorkDoneCallback> mockQueueWorkDoneCallback;
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static void ToMockQueueWorkDone(WGPUQueueWorkDoneStatus status, void* userdata) {
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mockQueueWorkDoneCallback->Call(status, userdata);
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}
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class ErrorScopeValidationTest : public ValidationTest {
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private:
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void SetUp() override {
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ValidationTest::SetUp();
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mockDevicePopErrorScopeCallback = std::make_unique<MockDevicePopErrorScopeCallback>();
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mockQueueWorkDoneCallback = std::make_unique<MockQueueWorkDoneCallback>();
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}
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void TearDown() override {
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ValidationTest::TearDown();
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// Delete mocks so that expectations are checked
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mockDevicePopErrorScopeCallback = nullptr;
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mockQueueWorkDoneCallback = nullptr;
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}
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};
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// Test the simple success case.
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TEST_F(ErrorScopeValidationTest, Success) {
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device.PushErrorScope(wgpu::ErrorFilter::Validation);
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EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_NoError, _, this)).Times(1);
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device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this);
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FlushWire();
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}
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// Test the simple case where the error scope catches an error.
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TEST_F(ErrorScopeValidationTest, CatchesError) {
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device.PushErrorScope(wgpu::ErrorFilter::Validation);
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wgpu::BufferDescriptor desc = {};
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desc.usage = static_cast<wgpu::BufferUsage>(WGPUBufferUsage_Force32);
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device.CreateBuffer(&desc);
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EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_Validation, _, this)).Times(1);
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device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this);
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FlushWire();
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}
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// Test that errors bubble to the parent scope if not handled by the current scope.
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TEST_F(ErrorScopeValidationTest, ErrorBubbles) {
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device.PushErrorScope(wgpu::ErrorFilter::Validation);
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device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
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wgpu::BufferDescriptor desc = {};
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desc.usage = static_cast<wgpu::BufferUsage>(WGPUBufferUsage_Force32);
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device.CreateBuffer(&desc);
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// OutOfMemory does not match Validation error.
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EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_NoError, _, this)).Times(1);
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device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this);
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FlushWire();
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// Parent validation error scope captures the error.
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EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_Validation, _, this + 1))
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.Times(1);
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device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this + 1);
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FlushWire();
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}
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// Test that if an error scope matches an error, it does not bubble to the parent scope.
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TEST_F(ErrorScopeValidationTest, HandledErrorsStopBubbling) {
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device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
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device.PushErrorScope(wgpu::ErrorFilter::Validation);
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wgpu::BufferDescriptor desc = {};
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desc.usage = static_cast<wgpu::BufferUsage>(WGPUBufferUsage_Force32);
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device.CreateBuffer(&desc);
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// Inner scope catches the error.
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EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_Validation, _, this)).Times(1);
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device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this);
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FlushWire();
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// Parent scope does not see the error.
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EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_NoError, _, this + 1))
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.Times(1);
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device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this + 1);
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FlushWire();
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}
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// Test that if no error scope handles an error, it goes to the device UncapturedError callback
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TEST_F(ErrorScopeValidationTest, UnhandledErrorsMatchUncapturedErrorCallback) {
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device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
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wgpu::BufferDescriptor desc = {};
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desc.usage = static_cast<wgpu::BufferUsage>(WGPUBufferUsage_Force32);
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ASSERT_DEVICE_ERROR(device.CreateBuffer(&desc));
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EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_NoError, _, this)).Times(1);
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device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this);
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FlushWire();
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}
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// Check that push/popping error scopes must be balanced.
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TEST_F(ErrorScopeValidationTest, PushPopBalanced) {
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// No error scopes to pop.
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{ EXPECT_FALSE(device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this)); }
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// Too many pops
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{
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device.PushErrorScope(wgpu::ErrorFilter::Validation);
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EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_NoError, _, this + 1))
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.Times(1);
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device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this + 1);
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FlushWire();
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EXPECT_FALSE(device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this + 2));
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}
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}
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// Test that parent error scopes also call their callbacks before an enclosed Queue::Submit
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// completes
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TEST_F(ErrorScopeValidationTest, EnclosedQueueSubmitNested) {
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wgpu::Queue queue = device.GetQueue();
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device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
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device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
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queue.Submit(0, nullptr);
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queue.OnSubmittedWorkDone(0u, ToMockQueueWorkDone, this);
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testing::Sequence seq;
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MockCallback<WGPUErrorCallback> errorScopeCallback2;
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EXPECT_CALL(errorScopeCallback2, Call(WGPUErrorType_NoError, _, this + 1)).InSequence(seq);
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device.PopErrorScope(errorScopeCallback2.Callback(),
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errorScopeCallback2.MakeUserdata(this + 1));
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MockCallback<WGPUErrorCallback> errorScopeCallback1;
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EXPECT_CALL(errorScopeCallback1, Call(WGPUErrorType_NoError, _, this + 2)).InSequence(seq);
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device.PopErrorScope(errorScopeCallback1.Callback(),
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errorScopeCallback1.MakeUserdata(this + 2));
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EXPECT_CALL(*mockQueueWorkDoneCallback, Call(WGPUQueueWorkDoneStatus_Success, this))
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.InSequence(seq);
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WaitForAllOperations(device);
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}
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// Test that if the device is destroyed before the callback occurs, it is called with NoError
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// in dawn_native, but Unknown in dawn_wire because the device is destroyed before the callback
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// message happens.
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TEST_F(ErrorScopeValidationTest, DeviceDestroyedBeforeCallback) {
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device.PushErrorScope(wgpu::ErrorFilter::OutOfMemory);
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{
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// Note: this is in its own scope to be clear the queue does not outlive the device.
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wgpu::Queue queue = device.GetQueue();
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queue.Submit(0, nullptr);
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}
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if (UsesWire()) {
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device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this);
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EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_Unknown, _, this))
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.Times(1);
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device = nullptr;
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} else {
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EXPECT_CALL(*mockDevicePopErrorScopeCallback, Call(WGPUErrorType_NoError, _, this))
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.Times(1);
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device.PopErrorScope(ToMockDevicePopErrorScopeCallback, this);
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device = nullptr;
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}
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}
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// Regression test that on device shutdown, we don't get a recursion in O(pushed error scope) that
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// would lead to a stack overflow
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TEST_F(ErrorScopeValidationTest, ShutdownStackOverflow) {
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for (size_t i = 0; i < 1'000'000; i++) {
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device.PushErrorScope(wgpu::ErrorFilter::Validation);
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}
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}
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