dawn-cmake/src/dawn_native/ComputePipeline.h
Jiawei Shao 5e1ca53269 D3D12: Support creating compute pipeline asynchronously
This patch implements the asynchronous path of CreateComputePipelineAsync
on D3D12 backend with the basic framework of the dawn_unittest
AsyncTaskTest.Basic.

1. Call the constructor of dawn_native::d3d12::ComputePipeline in the main
   thread.
2. Execute dawn_native::ComputePipelineBase::Initialize() (a virtual function)
   asynchronously.
3. Ensure every operation in dawn_native::d3d12::ComputePipeline::Initialize()
   is thread-safe (PersistentCache).
4. Save all the return values (pipeline object or error message, userdata, etc)
   in a CreateComputePipelineAsyncWaitableCallbackTask object and insert this
   callback task into CallbackTaskManager.
5. In Callback.Finish():
- Insert the pipeline object into the pipeline cache if necessary
- Call WGPUCreateComputePipelineAsyncCallback

Note that as we always handle the front-end pipeline cache in the main thread,
we don't need to make it thread-safe right now.

BUG=dawn:529
TEST=dawn_end2end_tests

Change-Id: I7eba2ce550b32439a94b2a4d1aa7f1b3383aa514
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47900
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-04 05:12:06 +00:00

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1.9 KiB
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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_COMPUTEPIPELINE_H_
#define DAWNNATIVE_COMPUTEPIPELINE_H_
#include "dawn_native/Pipeline.h"
namespace dawn_native {
class DeviceBase;
struct EntryPointMetadata;
MaybeError ValidateComputePipelineDescriptor(DeviceBase* device,
const ComputePipelineDescriptor* descriptor);
class ComputePipelineBase : public PipelineBase {
public:
ComputePipelineBase(DeviceBase* device, const ComputePipelineDescriptor* descriptor);
~ComputePipelineBase() override;
static ComputePipelineBase* MakeError(DeviceBase* device);
// Functors necessary for the unordered_set<ComputePipelineBase*>-based cache.
struct EqualityFunc {
bool operator()(const ComputePipelineBase* a, const ComputePipelineBase* b) const;
};
private:
ComputePipelineBase(DeviceBase* device, ObjectBase::ErrorTag tag);
// CreateComputePipelineAsyncTask is declared as a friend of ComputePipelineBase as it
// needs to call the private member function ComputePipelineBase::Initialize().
friend class CreateComputePipelineAsyncTask;
virtual MaybeError Initialize(const ComputePipelineDescriptor* descriptor);
};
} // namespace dawn_native
#endif // DAWNNATIVE_COMPUTEPIPELINE_H_