dawn-cmake/test/tint/builtins/gen/literal/dpdy/feb40f.wgsl.expected.glsl

21 lines
302 B
GLSL

#version 310 es
precision mediump float;
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
vec3 inner;
} prevent_dce;
void dpdy_feb40f() {
vec3 res = dFdy(vec3(1.0f));
prevent_dce.inner = res;
}
void fragment_main() {
dpdy_feb40f();
}
void main() {
fragment_main();
return;
}