dawn-cmake/test/intrinsics/gen/all
Ben Clayton d7255e37f6 writer/hlsl: Emit vector-of-bool as boolN
Much like uintN, intN, floatN - boolN is far more common, and easier to read than vector<bool, N>

Change-Id: I51f9edc003c590266316d3eba286ca2f6882da10
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53390
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-06-07 20:01:54 +00:00
..
986c7b.wgsl tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00
986c7b.wgsl.expected.hlsl writer/hlsl: Emit vector-of-bool as boolN 2021-06-07 20:01:54 +00:00
986c7b.wgsl.expected.msl tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00
986c7b.wgsl.expected.spvasm tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00
986c7b.wgsl.expected.wgsl tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00
bd2dba.wgsl tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00
bd2dba.wgsl.expected.hlsl writer/hlsl: Emit vector-of-bool as boolN 2021-06-07 20:01:54 +00:00
bd2dba.wgsl.expected.msl tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00
bd2dba.wgsl.expected.spvasm tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00
bd2dba.wgsl.expected.wgsl tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00
f46790.wgsl tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00
f46790.wgsl.expected.hlsl writer/hlsl: Emit vector-of-bool as boolN 2021-06-07 20:01:54 +00:00
f46790.wgsl.expected.msl tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00
f46790.wgsl.expected.spvasm tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00
f46790.wgsl.expected.wgsl tools: Return position from generated vertex shaders 2021-06-04 17:31:48 +00:00