dawn-cmake/test/bug/tint/827.wgsl
Ben Clayton 7e00263c01 wgsl: Remove [[access]] and [[offset]] decorations
These have been deprecated, and their usages in Dawn, CTS and samples have been updated.

Fixed: tint:846
Change-Id: I74b831fd5be2e7ca02e8208835eac8beddcef9af
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54325
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-06-16 09:19:36 +00:00

16 lines
472 B
WebGPU Shading Language

[[block]] struct Result {
values : array<f32>;
};
let width : u32 = 128u;
[[group(0), binding(0)]] var tex : texture_depth_2d;
[[group(0), binding(1)]] var<storage, read_write> result : Result;
[[stage(compute)]] fn main(
[[builtin(global_invocation_id)]] GlobalInvocationId : vec3<u32>
) {
result.values[GlobalInvocationId.y * width + GlobalInvocationId.x] = textureLoad(
tex, vec2<i32>(i32(GlobalInvocationId.x), i32(GlobalInvocationId.y)), 0);
}