40 lines
866 B
HLSL
40 lines
866 B
HLSL
RWByteAddressBuffer prevent_dce : register(u0, space2);
|
|
|
|
void prevent_dce_store(uint offset, float3x3 value) {
|
|
prevent_dce.Store3((offset + 0u), asuint(value[0u]));
|
|
prevent_dce.Store3((offset + 16u), asuint(value[1u]));
|
|
prevent_dce.Store3((offset + 32u), asuint(value[2u]));
|
|
}
|
|
|
|
void transpose_854336() {
|
|
float3x3 res = float3x3((1.0f).xxx, (1.0f).xxx, (1.0f).xxx);
|
|
prevent_dce_store(0u, res);
|
|
}
|
|
|
|
struct tint_symbol {
|
|
float4 value : SV_Position;
|
|
};
|
|
|
|
float4 vertex_main_inner() {
|
|
transpose_854336();
|
|
return (0.0f).xxxx;
|
|
}
|
|
|
|
tint_symbol vertex_main() {
|
|
const float4 inner_result = vertex_main_inner();
|
|
tint_symbol wrapper_result = (tint_symbol)0;
|
|
wrapper_result.value = inner_result;
|
|
return wrapper_result;
|
|
}
|
|
|
|
void fragment_main() {
|
|
transpose_854336();
|
|
return;
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void compute_main() {
|
|
transpose_854336();
|
|
return;
|
|
}
|