dawn-cmake/test/tint/ptr_ref/load/param/function/vec4_f32.wgsl.expected.wgsl

10 lines
168 B
WebGPU Shading Language

fn func(pointer : ptr<function, vec4<f32>>) -> vec4<f32> {
return *(pointer);
}
@compute @workgroup_size(1)
fn main() {
var F : vec4<f32>;
let r = func(&(F));
}